Online PHP and Javascript Decoder decode hidden script to uncover its real functionality


{
  "format_version": "1.10.0",
  "animation_controllers": {
    "controller.animation.spiderman": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "spiderman": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'spiderman'"
            }
          ]
        },
        "spiderman": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'spiderman'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:spiderman",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.miles": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "miles": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'miles'"
            }
          ]
        },
        "miles": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'miles'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:miles",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.gwen": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "gwen": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'gwen'"
            }
          ]
        },
        "gwen": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'gwen'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:gwen",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.ironspider": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "ironspider": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'ironspider'"
            }
          ]
        },
        "ironspider": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'ironspider'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_iron @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:ironspider",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.symbiote": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "symbiote": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'symbiote'"
            }
          ]
        },
        "symbiote": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'symbiote'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:symbiote",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.scarlet": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "scarlet": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'scarlet'"
            }
          ]
        },
        "scarlet": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'scarlet'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:scarlet",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.agentvenom": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "agentvenom": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'agentvenom'"
            }
          ]
        },
        "agentvenom": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'agentvenom'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:agentvenom",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.punk": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "punk": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'punk'"
            }
          ]
        },
        "punk": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'punk'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:punk",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.future": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "future": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'future'"
            }
          ]
        },
        "future": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'future'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:future",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.miguel": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "miguel": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'miguel'"
            }
          ]
        },
        "miguel": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'miguel'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:miguel",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.venom": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "venom": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'venom'"
            }
          ]
        },
        "venom": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'venom'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:venom",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.carnage": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "carnage": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'carnage'"
            }
          ]
        },
        "carnage": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'carnage'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:carnage",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.globin": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "globin": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'globin'"
            }
          ]
        },
        "globin": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'globin'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:globin",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.lizard": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "lizard": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'lizard'"
            }
          ]
        },
        "lizard": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'lizard'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:lizard",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.symbioteu": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "symbioteu": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'symbioteu'"
            }
          ]
        },
        "symbioteu": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'symbioteu'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:symbioteu",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.scarlet": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "scarlet": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'scarlet'"
            }
          ]
        },
        "scarlet": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'scarlet'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:scarlet",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.milesu": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "milesu": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'milesu'"
            }
          ]
        },
        "milesu": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'milesu'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:milesu",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.milesd": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "milesd": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'milesd'"
            }
          ]
        },
        "milesd": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'milesd'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:milesd",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.milest": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "milest": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'milest'"
            }
          ]
        },
        "milest": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'milest'"
            }
          ],
          "on_entry": [
            "/playsound armor.equip_leather @a [r=10] ~ ~ ~ 1 1",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:milest",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.hulk": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "hulk": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'hulk'"
            }
          ]
        },
        "hulk": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'hulk'"
            }
          ],
          "on_entry": [
            "/function h",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:hulk",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.shehulk": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "shehulk": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'shehulk'"
            }
          ]
        },
        "shehulk": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'shehulk'"
            }
          ],
          "on_entry": [
            "/function h",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:shehulk",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.hulkred": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "hulkred": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'hulkred'"
            }
          ]
        },
        "hulkred": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'hulkred'"
            }
          ],
          "on_entry": [
            "/function h",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:hulkred",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.ironman": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "ironman": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'ironman'"
            }
          ]
        },
        "ironman": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'ironman'"
            }
          ],
          "on_entry": [
            "/playsound random.screenshot @p ~ ~ ~",
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:ironman",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.thor": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "thor": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'thor'"
            }
          ]
        },
        "thor": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'thor'"
            }
          ],
          "on_entry": [
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:thor",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.antman": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "antman": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'antman'"
            }
          ]
        },
        "antman": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'antman'"
            }
          ],
          "on_entry": [
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:antman",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.captain": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "captain": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'captain'"
            }
          ]
        },
        "captain": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'captain'"
            }
          ],
          "on_entry": [
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:captain",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.wolverine": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "wolverine": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'wolverine'"
            }
          ]
        },
        "wolverine": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'wolverine'"
            }
          ],
          "on_entry": [
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:wolverine",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.shrink": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "shrink": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'shrink'"
            }
          ]
        },
        "shrink": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'shrink'"
            }
          ],
          "on_entry": [
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:shrink",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.enlarge": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "enlarge": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'enlarge'"
            }
          ]
        },
        "enlarge": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'enlarge'"
            }
          ],
          "on_entry": [
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:enlarge",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.ironbo": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "ironbo": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'ironbo'"
            }
          ]
        },
        "ironbo": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'ironbo'"
            }
          ],
          "on_entry": [
            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:ironbo",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.wolverineu": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "wolverineu": "query.is_using_item > 0 && query.get_equipped_item_name('main_hand') == 'wolverineu'"
            }
          ]
        },
        "wolverineu": {
          "transitions": [
            {
              "default": "query.is_using_item == 0 || query.get_equipped_item_name('main_hand') != 'wolverineu'"
            }
          ],
          "on_entry": [

            "/gamerule falldamage false",
            "/replaceitem entity @p slot.armor.head 1 ntek:wolverineu",
            "/replaceitem entity @p slot.weapon.mainhand 0 air"
          ]
        }
      }
    },
    "controller.animation.spidermanfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "spiderman": "query.variant == 1 && query.head_x_rotation(0) < 0 && variable.attack_time"
            }
          ]
        },
        "spiderman": {
          "transitions": [
            {
              "transitions": "query.head_x_rotation(0) < 0 && !variable.attack_time"
            }
          ],
          "on_entry": [
            "/function climb"
          ]
        }
      }
    },
    "controller.animation.milesfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "miles": "query.variant == 2 && query.head_x_rotation(0) < 0 && variable.attack_time"
            }
          ]
        },
        "miles": {
          "transitions": [
            {
              "transitions": "query.head_x_rotation(0) < 0 && !variable.attack_time"
            }
          ],
          "on_entry": [
            "/function climb"
          ]
        }
      }
    },
    "controller.animation.gwenfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "gwen": "query.variant == 3 && query.head_x_rotation(0) < 0 && variable.attack_time"
            }
          ]
        },
        "gwen": {
          "transitions": [
            {
              "transitions": "query.head_x_rotation(0) < 0 && !variable.attack_time"
            }
          ],
          "on_entry": [
            "/function climb"
          ]
        }
      }
    },
    "controller.animation.spidermansp": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "spiderman": "query.variant == 1 && query.is_sprinting"
            }
          ]
        },
        "spiderman": {
          "transitions": [
            {
              "transitions": "query.is_sprinting"
            }
          ],
          "on_entry": [
            "/effect @p speed 1 2 true",
            "/effect @p jump_boost 1 8 true"
          ]
        }
      }
    },
    "controller.animation.milessp": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "miles": "query.variant == 2 && query.is_sprinting"
            }
          ]
        },
        "miles": {
          "transitions": [
            {
              "transitions": "query.is_sprinting"
            }
          ],
          "on_entry": [
            "/effect @p speed 1 2 true",
            "/effect @p jump_boost 1 8 true"
          ]
        }
      }
    },
    "controller.animation.gwensp": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "gwen": "query.variant == 3 && query.is_sprinting"
            }
          ]
        },
        "gwen": {
          "transitions": [
            {
              "transitions": "query.is_sprinting"
            }
          ],
          "on_entry": [
            "/effect @p speed 1 2 true",
            "/effect @p jump_boost 1 8 true"
          ]
        }
      }
    },
    "controller.animation.symbiotefun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "symbiote": "query.variant == 4 && query.is_sprinting"
            }
          ]
        },
        "symbiote": {
          "transitions": [
            {
              "transitions": "query.is_sprinting"
            }
          ],
          "on_entry": [
            "/effect @p speed 1 2 true",
            "/effect @p jump_boost 1 8 true"
          ]
        }
      }
    },
    "controller.animation.symbioteusp": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "symbioteu": "query.variant == 9 && query.is_sprinting"
            }
          ]
        },
        "symbioteu": {
          "transitions": [
            {
              "transitions": "query.is_sprinting"
            }
          ],
          "on_entry": [
            "/effect @p speed 1 2 true",
            "/effect @p jump_boost 1 8 true"
          ]
        }
      }
    },
    "controller.animation.milesusp": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "milesu": "query.variant == 11 && query.is_sprinting"
            }
          ]
        },
        "milesu": {
          "transitions": [
            {
              "transitions": "query.is_sprinting"
            }
          ],
          "on_entry": [
            "/effect @p speed 1 2 true",
            "/effect @p jump_boost 1 8 true"
          ]
        }
      }
    },
    "controller.animation.scarletsp": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "scarlet": "query.variant == 10 && query.is_sprinting"
            }
          ]
        },
        "scarlet": {
          "transitions": [
            {
              "transitions": "query.is_sprinting"
            }
          ],
          "on_entry": [
            "/effect @p speed 1 2 true",
            "/effect @p jump_boost 1 8 true"
          ]
        }
      }
    },
    "controller.animation.symbioteufun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "symbiote": "query.variant == 9 && variable.attack_time && query.head_x_rotation(0) < 0"
            }
          ]
        },
        "symbiote": {
          "transitions": [
            {
              "transitions": "!variable.attack_time && query.head_x_rotation(0) < 0"
            }
          ],
          "on_entry": [
            "/function climb"
          ]
        }
      }
    },
    "controller.animation.scarletfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "scarlet": "query.variant == 10 && variable.attack_time && query.head_x_rotation(0) < 0"
            }
          ]
        },
        "scarlet": {
          "transitions": [
            {
              "transitions": "!variable.attack_time && query.head_x_rotation(0) < 0"
            }
          ],
          "on_entry": [
            "/function climb"
          ]
        }
      }
    },
    "controller.animation.milesufun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "milesu": "query.variant == 11 && variable.attack_time && query.head_x_rotation(0) < 0"
            }
          ]
        },
        "milesu": {
          "transitions": [
            {
              "transitions": "!variable.attack_time && query.head_x_rotation(0) < 0"
            }
          ],
          "on_entry": [
            "/function climb"
          ]
        }
      }
    },
    "controller.animation.scarletfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "scarlet": "query.variant == 10 && variable.attack_time && query.head_x_rotation(0) < 0"
            }
          ]
        },
        "scarlet": {
          "transitions": [
            {
              "transitions": "!variable.attack_time && query.head_x_rotation(0) < 0"
            }
          ],
          "on_entry": [
            "/function climb"
          ]
        }
      }
    },
    "controller.animation.venomfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "venom": "query.variant == 5 && variable.attack_time && query.head_x_rotation(0) < 0"
            }
          ]
        },
        "venom": {
          "transitions": [
            {
              "transitions": "!variable.attack_time && query.head_x_rotation(0) < 0"
            }
          ],
          "on_entry": [
            "/function climb"
          ]
        }
      }
    },
    "controller.animation.milesdfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "miles": "query.variant == 2 && query.is_sneaking"
            }
          ]
        },
        "miles": {
          "transitions": [
            {
              "transitions": "query.is_sneaking"
            }
          ],
          "on_entry": [
            "/function invd"
          ]
        }
      }
    },
    "controller.animation.milestfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "milesu": "query.variant == 11 && query.is_sneaking"
            }
          ]
        },
        "milesu": {
          "transitions": [
            {
              "transitions": "query.is_sneaking"
            }
          ],
          "on_entry": [
            "/function invt"
          ]
        }
      }
    },
    "controller.animation.voltedfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "milesd": "query.variant == 12 && variable.attack_time"
            }
          ]
        },
        "milesd": {
          "transitions": [
            {
              "transitions": "!variable.attack_time"
            }
          ],
          "on_entry": [
            "/function miles"
          ]
        }
      }
    },
    "controller.animation.voltetfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "milest": "query.variant == 13 && variable.attack_time"
            }
          ]
        },
        "milest": {
          "transitions": [
            {
              "transitions": "!variable.attack_time"
            }
          ],
          "on_entry": [
            "/function milesd"
          ]
        }
      }
    },
    "controller.animation.carnagefun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "carnage": "query.variant == 6 && variable.attack_time && query.head_x_rotation(0) < 0"
            }
          ]
        },
        "carnage": {
          "transitions": [
            {
              "transitions": "!variable.attack_time && query.head_x_rotation(0) < 0"
            }
          ],
          "on_entry": [
            "/function climb"
          ]
        }
      }
    },
    "controller.animation.globinfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "globin": "query.variant == 7 && query.is_sprinting"
            }
          ]
        },
        "globin": {
          "transitions": [
            {
              "transitions": "query.is_sprinting"
            }
          ],
          "on_entry": [
            "/function fly"
          ]
        }
      }
    },
    "controller.animation.symbiotesp": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "symbiote": "query.variant == 4 && variable.attack_time"
            }
          ]
        },
        "symbiote": {
          "transitions": [
            {
              "transitions": "!variable.attack_time"
            }
          ],
          "on_entry": [
            "/function climb"
          ]
        }
      }
    },
    "controller.animation.globinsp": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "globin": "query.variant == 7 && query.is_sneaking"
            }
          ]
        },
        "globin": {
          "transitions": [
            {
              "transitions": "query.is_sneaking"
            }
          ],
          "on_entry": [
            "@s event_powert"
          ]
        }
      }
    },
    "controller.animation.hulksp": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "hulk": "query.variant == 14 && query.is_sprinting && query.head_x_rotation(0) < 0"
            }
          ]
        },
        "hulk": {
          "transitions": [
            {
              "transitions": "query.is_sprinting"
            }
          ],
          "on_entry": [
            "/effect @p speed 1 2 true",
            "/effect @p jump_boost 1 8 true",
            "/fill ~-3 ~ ~-3 ~3 ~4 ~3 air 0 destroy"
          ]
        }
      }
    },
    "controller.animation.hulkfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "hulk": "query.variant == 14 && !query.is_on_ground && query.is_sneaking"
            }
          ]
        },
        "hulk": {
          "transitions": [
            {
              "transitions": "!query.is_on_ground && query.is_sneaking"
            }
          ],
          "on_entry": [
            "/execute @p ~~-1~ fill ~-1 ~ ~-1 ~1 ~ ~1 air 0 destroy"
          ]
        }
      }
    },
    "controller.animation.shehulksp": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "shehulk": "query.variant == 15 && query.is_sprinting && query.head_x_rotation(0) < 0"
            }
          ]
        },
        "shehulk": {
          "transitions": [
            {
              "transitions": "query.is_sprinting"
            }
          ],
          "on_entry": [
            "/effect @p speed 1 2 true",
            "/effect @p jump_boost 1 8 true",
            "/fill ~-3 ~ ~-3 ~3 ~4 ~3 air 0 destroy"
          ]
        }
      }
    },
    "controller.animation.shehulkfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "shehulk": "query.variant == 15 && !query.is_on_ground && query.is_sneaking"
            }
          ]
        },
        "shehulk": {
          "transitions": [
            {
              "transitions": "!query.is_on_ground && query.is_sneaking"
            }
          ],
          "on_entry": [
            "/execute @p ~~-1~ fill ~-1 ~ ~-1 ~1 ~ ~1 air 0 destroy"
          ]
        }
      }
    },
    "controller.animation.thorfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "thor": "query.variant == 18"
            }
          ]
        },
        "thor": {
          "transitions": [
            {
              "default": "(1.0)"
            }
          ],
          "on_entry": [
            "/enchant @p loyalty 2"
          ]
        }
      }
    },
    "controller.animation.ironsp": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "ironbo": "query.variant == 24"
            }
          ]
        },
        "ironbo": {
          "transitions": [
            {
              "transitions": "query.variant == 24"
            }
          ],
          "on_entry": [
            "@s event_powers"
          ]
        }
      }
    },
    "controller.animation.ironvai": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "ironman": "query.variant == 17 && query.is_sneaking"
            }
          ]
        },
        "ironman": {
          "transitions": [
            {
              "transitions": "query.is_sneaking"
            }
          ],
          "on_entry": [
            "/function ironvai"
          ]
        }
      }
    },
    "controller.animation.ironv": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "ironbo": "query.variant == 24"
            }
          ]
        },
        "ironbo": {
          "transitions": [
            {
              "transitions": "query.variant == 24"
            }
          ],
          "on_entry": [
            "/function ironv"
          ]
        }
      }
    },
    "controller.animation.irona": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "ironbo": "query.variant == 24 && query.is_moving"
            }
          ]
        },
        "ironbo": {
          "transitions": [
            {
              "transitions": "query.is_moving"
            }
          ],
          "on_entry": [
            "/function ironv"
          ]
        }
      }
    },
    "controller.animation.wo": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "wolverine": "query.variant == 21 && query.is_sprinting && !query.is_on_ground"
            }
          ]
        },
        "wolverine": {
          "transitions": [
            {
              "transitions": "query.is_sprinting && !query.is_on_ground"
            }
          ],
          "on_entry": [
            "/function wo"
          ]
        }
      }
    },
    "controller.animation.wou": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "wolverineu": "query.variant == 25 && query.is_sneaking"
            }
          ]
        },
        "wolverineu": {
          "transitions": [
            {
              "transitions": "query.is_sneaking"
            }
          ],
          "on_entry": [
            "/function wou"
          ]
        }
      }
    },
    "controller.animation.hulkredsp": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "hulkred": "query.variant == 16 && query.is_sprinting && query.head_x_rotation(0) < 0"
            }
          ]
        },
        "hulkred": {
          "transitions": [
            {
              "transitions": "query.is_sprinting"
            }
          ],
          "on_entry": [
            "/effect @p speed 1 2 true",
            "/effect @p jump_boost 1 8 true",
            "/fill ~-3 ~ ~-3 ~3 ~4 ~3 air 0 destroy"
          ]
        }
      }
    },
    "controller.animation.hulkredfun": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "hulkred": "query.variant == 16 && !query.is_on_ground && query.is_sneaking"
            }
          ]
        },
        "hulkred": {
          "transitions": [
            {
              "transitions": "!query.is_on_ground && query.is_sneaking"
            }
          ],
          "on_entry": [
            "/execute @p ~~-1~ fill ~-1 ~ ~-1 ~1 ~ ~1 air 0 destroy"
          ]
        }
      }
    }
  }
}



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