Online PHP and Javascript Decoder decode hidden script to uncover its real functionality


using UnityEngine;namespace Oxide.Plugins{[Info("MAPLOCK", "bmgjet", "1.0.0")][Description("LOCK SERVER UP WITH A INVALID ENTITY, PROVIDE LOCATION TO REMOVE IT FROM")]public class MAPLOCK : RustPlugin{Vector3 MapLockLocation = new 
Vector3(946f, 2f, 168f);
void OnWorldPrefabSpawned(GameObject gameObject, string str){BaseEntity component = gameObject.GetComponent<BaseEntity>();if (component != null){if (component.OwnerID == 0 && component.transform.position == MapLockLocation && MapLockLocation != new Vector3(0, 0, 0)){component.Kill();return;}}}}}



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