Online PHP and Javascript Decoder decode hidden script to uncover its real functionality


{
  "format_version": "1.10.0",
  "minecraft:client_entity": {
    "description": {
      "identifier": "minecraft:player",
      "materials": {
        "default": "entity_alphatest",
	"solid":"entity_alphatest_culling",
        "cape": "entity_alphatest",
        "animated": "player_animated",
        "spectator": "player_spectator",
        "expression": "entity_alphatest"
      },
      "textures": {
        "default": "textures/entity/steve",
        "cape": "textures/models/cape_anim",
        "expression": "textures/entity/default"
      },
      "geometry": {
        "default": "geometry.humanoid.custom",
        "cape": "geometry.cape_test",
        "expression": "geometry.expression"
      },
      "scripts": {
        "scale": "0.9375",
        "initialize": [
	  "variable.relative_health=0;",
          "variable.is_holding_right = 0.0;",
	  "variable.flash=0;",
          "variable.is_blinking = 0.0;",
          "variable.last_blink_time = 0.0;",
          "variable.hand_bob = 0.0;",
          "variable.rendering3D = 0.0;",
          "variable.life_time = 0.0;",
          "variable.hud_render1 = 0.0;",
          "variable.hud_render2 = 0.0;",
          "variable.third_person_render = 0.0;",
          "variable.enchanted_helmet = 0.0;",
          "variable.enchanted_chestplate = 0.0;",
          "variable.enchanted_leggings = 0.0;",
          "variable.enchanted_boots = 0.0;",
          "variable.item_use_normalized = 0.0;",
          "variable.use_item_type = 0.0;",
          "variable.modified_move_speed = 0.0;"
        ],
        "pre_animation": [
          "variable.is_moving = query.ground_speed > 0.05;",
	  "variable.helmet_layer_visible=1.0;",
	  "variable.leg_layer_visible=1.0;",
	  "variable.boot_layer_visible=1.0;",
	  "variable.chest_layer_visible=1.0;",
          "variable.hud_render1 = !query.is_riding && !query.is_gliding;",
          "variable.hud_render2 = variable.hud_render1 && variable.rendering3D && query.is_in_ui;",
          "variable.third_person_render = variable.hud_render1 && query.is_alive && !query.is_in_ui && !variable.map_face_icon && !variable.is_first_person && !variable.is_paperdoll;",
          "variable.enchanted_helmet = query.armor_material_slot(0) == 1 || query.armor_material_slot(0) == 3;",
          "variable.enchanted_chestplate = query.armor_material_slot(1) == 1 || query.armor_material_slot(1) == 3;",
          "variable.enchanted_leggings = query.armor_material_slot(2) == 1 || query.armor_material_slot(2) == 3;",
          "variable.enchanted_boots = query.armor_material_slot(3) == 1 || query.armor_material_slot(3) == 3;",
          "variable.helmet_layer_visible = 1.0;",
          "variable.leg_layer_visible = 1.0;",
          "variable.boot_layer_visible = 1.0;",
          "variable.chest_layer_visible = 1.0;",
          "variable.attack_body_rot_y = Math.sin(360*Math.sqrt(variable.attack_time)) * 5.0;",
          "variable.tcos0 = (math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
          "variable.first_person_rotation_factor = math.sin((1 - variable.attack_time) * 180.0);",
          "variable.hand_bob = query.life_time < 0.01 ? 0.0 : variable.hand_bob + ((query.is_on_ground && query.is_alive ? math.clamp(math.sqrt(math.pow(query.position_delta(0), 2.0) + math.pow(query.position_delta(2), 2.0)), 0.0, 0.1) : 0.0) - variable.hand_bob) * 0.02;",
          "variable.map_angle = math.clamp(1 - variable.player_x_rotation / 45.1, 0.0, 1.0);",
          "variable.item_use_normalized = query.main_hand_item_use_duration / query.main_hand_item_max_duration;",
          "variable.eye_target_y = -query.target_x_rotation;",
          "variable.eye_target_x = query.target_y_rotation;"
        ],
        "animate": [
	  {"first_person_attack_controller":"v.is_first_person"},
	  {"controller_third_person":"!v.is_paperdoll&&!v.is_first_person&&!q.is_spectator"},
	  "controller_on_fire",
          "root",
          "berkedip",
          "melihatarah"
        ]
      },
      "animations": {
        "melihatarah": "controller.animation.expressionmelihatarah",
	"controller_third_person":"controller.animation.third_person_lobby",
	"controller_sprint":"controller.animation.player.sprint",
	"controller_move":"controller.animation.player.move",
	"controller_sneak":"controller.animation.sneak",
	"controller_jump":"controller.animation.jump",
	"controller_fall":"controller.animation.fall",
	"controller_land":"controller.animation.player.land",
	"controller_land.local":"controller.animation.local.land",
	"controller_fall.local":"controller.animation.local.fall",
	"controller_jump.1st_p":"controller.animation.first_person.jump",
	"controller_fall.1st_p":"controller.animation.first_person.fall",
	"controller_land.1st_p":"controller.animation.first_person.land",
	"controller_in_air":"controller.animation.player.in_air",
	"controller_hold":"controller.animation.player.hold",
	"controller_use":"controller.animation.player.use",
	"controller_swing":"controller.animation.combat",
	"controller_swim":"controller.animation.player_anim.swim",
	"controller_on_fire":"controller.animation.entity.on_fire",
        "berkedip": "controller.animation.expressionberkedip",
        "expression": "animation.expression",
        "root": "controller.animation.actor.root",
        "base_controller": "controller.animation.player.base",
        "hudplayer": "controller.animation.player.hudplayer",
        "humanoid_base_pose": "animation.actor.base_pose",
        "look_at_target": "controller.animation.humanoid.target_anim",
        "look_at_target_ui": "animation.player.look_at_target.ui",
        "look_at_target_default": "animation.humanoid.look_at_target.default",
        "look_at_target_gliding": "animation.anthro.glide_pose",
        "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
        "look_at_target_inverted": "animation.anthro.glide_factor",
	"move":"animation.actor.move",
	"lean":"animation.actor.lean_forward",
	"stop":"animation.actor.sudden_stop",
	"jump_right":"animation.actor.jump_right",
	"jump_left":"animation.actor.jump_left",
	"jump_timer":"animation.jump_timer.short",
	"land.local":"animation.actor.land.local",
	"land":"animation.actor.land",
	"jump":"animation.actor.jump",
	"fall":"animation.actor.fall",
	"free_fall":"animation.actor.free_fall",
	"vert_cap":"animation.actor.vertical_cap",
	"crawling":"animation.actor.crawl",
	"crawling.legs":"animation.actor.dive",
	"swimming":"animation.actor.swim_0",
	"swim_rot":"animation.actor.swim_1",
	"riding.legs":"animation.anthro.riding_legs",
	"riding.landing":"animation.riding_anim.land",
	"holding":"animation.combat.hold_item",
	"hold_light":"animation.combat.hold_light",
	"swing_sword_0":"animation.combat.sword_swing_0",
	"swing_sword_1":"animation.combat.sword_swing_1",
	"swing_sword_2":"animation.combat.sword_swing_2",
	"hold_tool":"animation.combat.hold_tool",
	"hold_tool_right":"animation.combat.hold_tool_right",
	"hold_tool_bob":"animation.combat.tool_bob",
	"swing_axe":"animation.combat.axe_swing",
	"swing_pickaxe":"animation.combat.pickaxe_swing",
	"skeleton_attack":"animation.combat.spike_attack",
	"tool_1":"animation.combat.tool_1",
	"tool_2":"animation.combat.tool_2",
	"shield_right":"animation.combat.shield_right",
	"shield_left":"animation.combat.shield_left",
	"hold_weapon":"animation.combat.hold_weapon",
	"attack_lock":"animation.combat.attack_lock",
	"spear_target":"animation.combat.spear_rot",
	"spear_target_f":"animation.combat.spear_rot_f",
	"brandish_spear":"animation.combat.spear_brandish",
	"throw_spear":"animation.combat.spear_throw",
	"holding_spyglass":"animation.action.spyglass",
	"put_down_spyglass":"animation.action.spyglass_f",
	"brushing":"animation.action.brush",
	"holding_brush":"animation.action.brush_stop",
	"tooting_goat_horn":"animation.toot_horn",
	"use_item_progress":"animation.using_item_lock",
	"attack_timer":"animation.combat.attack_timer",
	"attack_timer.long":"animation.combat.attack_timer.long",
	"attack.positions":"animation.actor.action",
	"attack.rotations":"animation.actor.hurt",
	"eat":"animation.action.eat",
	"drink":"animation.action.drink",
	"sneaking":"animation.actor.sneak_0",
	"sneaking_f":"animation.actor.sneak_1",
	"charging":"animation.action.sneak_arms",
	"bob":"animation.actor.idle",
	"bow_target":"animation.combat.bow_target",
	"bow_target_f":"animation.combat.bow_target_f",
	"bow_and_arrow":"animation.combat.bow_pull",
	"bow_release":"animation.combat.bow_release",
	"sleeping":"animation.player.sleeping",
	"die_anim":"animation.actor.death",
	"die_rot":"animation.anthro.death_rot_1",
	"cns":"animation.conflicting_namespace",
	"first_person_base_pose":"animation.player.first_person.base_pose",
	"first_person_empty_hand":"animation.player.first_person.empty_hand",
	"first_person_swap_item":"animation.player.first_person.swap_item",
	"first_person_attack_rotation":"animation.player.first_person.attack_test",
	"first_person_attack_controller":"controller.animation.combat.1st_person",
	"first_person_map_controller":"",
	"first_person_map_hold":"animation.combat.spike_a",
	"first_person_map_hold_attack":"animation.combat.spike_b",
	"first_person_map_hold_off_hand":"animation.combat.spike_cancel",
	"first_person_map_hold_main_hand":"animation.combat.ekips",
	"first_person_crossbow_equipped":"",
	"damage_nearby_mobs":"",
	"mace_hold":"animation.combat.hold_mace",
	"base_controller":"",
	"axe_controller":"controller.animation.combat.axe",
	"third_person_crossbow_equipped":"animation.combat.hold_crossbow_normal",
	"crossbow_hold":"animation.combat.hold_crossbow",
	"crossbow_load":"animation.combat.load_crossbow",
	"crossbow_fire":"animation.combat.fire_crossbow",
	"crossbow_lock":"animation.combat.lock_crossbow",
	"crossbow_controller":"controller.animation.combat.crossbow",
	"shield_block_main_hand":"animation.player.shield_block_main_hand",
	"shield_block_off_hand":"animation.player.shield_block_off_hand",
	"first_person_shield_block":"animation.player.first_person.fall",
	"first_person_vr_attack_rotation":"animation.player.first_person.jump",	
        "cape": "animation.player.cape",
        "move.arms": "animation.player.move.arms",
        "move.legs": "animation.player.move.legs",
        "swimming.legs": "animation.player.swim.legs",
        "riding.arms": "animation.player.riding.arms",
        "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
        "third_person_bow_equipped": "animation.player.bow_equipped",
	"blink":"controller.animation.player.flash",
        "fishing_rod": "animation.humanoid.fishing_rod",
        "looking": "animation.expression.looking",
        "looking2": "animation.expression.looking2",
        "looking3": "animation.expression.looking3",
        "looking4": "animation.expression.looking4",
        "looking5": "animation.expression.looking5",
        "looking6": "animation.expression.looking6",
        "looking7": "animation.expression.looking7",
        "looking8": "animation.expression.looking8",
        "open": "animation.expression.open",
        "open2": "animation.expression.open2",
        "open3": "animation.expression.open3",
        "open4": "animation.expression.open4",
        "blink2": "animation.expression.blink",
        "blink3": "animation.expression.blink2",
        "blink4": "animation.expression.blink3",
        "blink5": "animation.expression.blink4",
        "blink6": "animation.expression.blink5",
        "blink7": "animation.expression.blink6",
        "blink8": "animation.expression.blink7",
        "blink9": "animation.expression.blink8"
      },
   "particle_effects":{
	"hurt":"act:hurt_1b",
	"dust":"act:dust_player",
	"dust_right":"act:running_dust_player_0",
	"dust_left":"act:running_dust_player_1",
	"impact":"act:water_impact_player",
	"splash":"act:water_splash_player",
	"ripples":"act:water_ripples_player",
	"swim_arms":"act:swim_splash_arms",
	"swim_legs":"act:swim_splash_legs",
	"swim_ripples":"act:swim_ripples",
	"fire":"act:on_fire_player",
	"combust":"act:combust_player"
     },
      "render_controllers": [
        {
	"controller.render.player.1st_person":"v.is_first_person"
	},
	{"controller.render.player.3rd_person":"!v.is_first_person&&!q.is_spectator"
	},
	{"controller.render.player.cape_anim":"!v.is_first_person&&!q.is_spectator&&q.has_cape"
	},
	{"controller.render.player.spectator":"q.is_spectator"
	},
	{
          "controller.render.player.first_person_spectator": "variable.is_first_person && query.is_spectator"
        },
        {
          "controller.render.player.third_person_spectator": "!variable.is_first_person && !variable.map_face_icon && query.is_spectator"
        },
        {
          "controller.render.player.map": "variable.map_face_icon"
        },
        {
          "controller.render.expression": "!variable.is_first_person"
        }
      ],
      "enable_attachables": true
    }
  }
}



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